Tuesday, November 24, 2009

Monitoring my GAME plan

Over the past two weeks I've been taking a look at my own technological skill set in regards to how I teach and use technology in my classroom. Part of this process means creating a GAME plan. The GAME plan is an acronym for creating GOALS, taking ACTION, MONITORING, and EVALUATING in a step by step process created by Cennamo, Ross, & Ertmer(2009). Over the past two weeks I have determined steps one and two:creating a goal of teaching proper citation to my students and developing an action plan for carrying out my goal. This week I will take a look at my goal and the action plan for it. This step is called monitoring.



Cennamo, et al (2009) asks us if we are "making sufficient progress toward your goals and reflect on whether the strategies you have chosen are working". I am finding the information and resources I need to complete the process of teaching my students to properly cite electronic sources. My students have been practicing citation both in class and at home. I directed my students to try out the website http://www.bibme.com/ and most of them found it useful. In class, we have been practicing citation as a class on the Smartboard.



Recently I spent some time with a few teachers from the Language Arts department at my school and inquired about students' level of experience citing electronic sources. During this research, I found that most of my students have been exposed to mainly citing text resources and a small effort has been made to teach students in Language Arts classes about citing electronic sources. This has been very helpful to me as I have started my students at step one in relation to citing electronic sources.



One concern that has arisen during this process is if there are any other resources out there that I am missing that can help me teach my students this process. The bibme cite http://www.bibme.com/ has been helpful, and I would like to see other resources that educators have used to help teach students this process. Does anyone have any thoughts or resources that can help me out?



Rob Winner



References



http://www.bibme.com/



Cennamo, K., Ross, J., & Ertmer, P. (2009). Technology integration for meaningful classroom use: a standards based approach. Mason, OH: Cengage Learning.

Wednesday, November 18, 2009

Carrying Out My GAME Plan

This week for my Walden class, I have been asked to review my GAME plan I created last week and think about ways to carry it out. I have selected my first goal...I pasted it below for reference.

What resources will I need to carry out my GAME plan?
-I will need several things to get the ball rolling on citation. First, I need to get a class set (30) of the APA guidelines. Also, I will need to gather some examples for my students to use when practicing. This can be as simple as going to several web sites(or have my students do this) and bookmarking them to the school's server for easy access for my students. I will also need to set up time in the computer lab including securing the teacher computer with an LCD projector to project examples so my students can follow along.

What additional information do I need?
-the only other information I can foresee needing is students backgrounds in citation. I can get this information from my own experience dealing with my students. I can also inquire from the Language Arts department the level of experience in citation the students have.

What steps have I been able to take so far?
-I have submitted a purchase order to order the class set of APA guidelines. I have also developed a lesson plan which I gave a short description of above.

I look forward to implementing this part of my game plan. My students will benefit from having the experience of being exposed to citation. This is a skill they will use in college.

Rob Winner


GAME plan submitted last week...

NETS Standard 4a: advocate, model, and teach safe, legal, and ethical use of digital information and technology, including respect for copyright, intellectual property, and the appropriate documentation of sources

Goal 1: Students will learn how to properly cite electronic resources in APA format.

Action: When dealing with electronic resources, I will teach students how to use APA format to cite sources. This will be done by getting a class set of APA guidelines and having students follow the format. We will practice in the computer lab and use this skill during an established class activity, the Article Analysis.

Monitoring: I will keep a watchful eye during practice in the computer lab and make notes to students about when and how to cite sources.

Evaluation: Each student will be evaluated each week on their Article Analysis and a test will follow during week two of the exercise

Monday, November 9, 2009

GAME Plan fro NETS (Week 2 Application 6713)

This week I will be taking a look at two indicators as set forth by the International Society for Technology in Education (ISTE) regarding National Education Standards for Teacher (NETS-T). For each one I will create a GAME plan. The four steps of the GAME plan include setting a Goal, Action, Monitoring, and Evaluation. The GAME plan is "recommendations for self-directed learning" (Cennamo, Ross, & Ertmer, 2009, p 3). Cennamo states that GAME fosters "understanding of content" and "creates authentic leaning" (Laureate Education, 2009). Technology can be used to support the GAME plan.

NETS Standard 4a: advocate, model, and teach safe, legal, and ethical use of digital information and technology, including respect for copyright, intellectual property, and the appropriate documentation of sources

Goal 1: Students will learn how to properly cite electronic resources in APA format.

Action: When dealing with electronic resources, I will teach students how to use APA format to cite sources. This will be done by getting a class set of APA guidelines and having students follow the format. We will practice in the computer lab and use this skill during an established class activity, the Article Analysis.

Monitoring: I will keep a watchful eye during practice in the computer lab and make notes to students about when and how to cite sources.

Evaluation: Each student will be evaluated each week on their Article Analysis and a test will follow during week two of the exercise.

NETS Standard 3c: communicate relevant information and ideas effectively to students, parents, and peers using a variety of digital age media and formats

Goal: Make parents aware of projects and relevant classwork their sons and daughters will be engaging in with a weekly podcast.

Action: I will create a weekly podcast to inform parents and students of classroom activities.

Monitoring: Each Friday I will determine if I have created the podcast and be sure that information included in the podcast is relavant to the parent and teacher.

Evaluation: I will gather feedback from parents who listen to the podcast at the end of the year to determine if the podcast was done each week and determine if the podcast was helpful.

Rob Winner


References:

Cennamo, K., Ross, J., & Ertmer, P. (2009). Technology integration for meaningful classroom use: a standards based approach. Mason, OH: Cengage Learning.


ISTE International Society for Technology in Education. (2008). NETS-T. Retrieved November 9, 2009, from Http://www.iste.org/Content/NavigationMenu/NETS/FroTeachers/2008Standards/NETS_T__Standards_Final.pdf

Laureate Education. (2009). Integrating technology across the content areas. Baltimore, MD: Author.